fix: saving a game with an existing name overwrites instead of duplicating
saveCurrentGame always pushed a new entry, so re-saving under the same title produced two dropdown entries. Now it warns + confirms, then replaces the same-named game (case-insensitive), collapsing any existing duplicates into one. Bump asset cache version.
This commit is contained in:
parent
cf24009e31
commit
8acd9ef8d2
@ -422,7 +422,17 @@
|
||||
const name = (prompt("Save game as:", defaultGameName()) || "").trim();
|
||||
if (!name) return;
|
||||
const pgn = ChessPressure.toPgn(gameData.headers, gameData.moves);
|
||||
const saved = getSavedGames();
|
||||
let saved = getSavedGames();
|
||||
|
||||
// Overwrite an existing game with the same name (case-insensitive) instead of
|
||||
// creating a duplicate; also collapses any pre-existing duplicates.
|
||||
const key = name.toLowerCase();
|
||||
const exists = saved.some((g) => g.name.toLowerCase() === key);
|
||||
if (exists) {
|
||||
if (!confirm(`A game named "${name}" already exists. Overwrite it?`)) return;
|
||||
saved = saved.filter((g) => g.name.toLowerCase() !== key);
|
||||
}
|
||||
|
||||
const id = "g" + Date.now().toString(36);
|
||||
saved.push({ id, name, pgn, savedAt: new Date().toISOString() });
|
||||
setSavedGames(saved);
|
||||
|
||||
@ -4,7 +4,7 @@
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>Chess Pressure</title>
|
||||
<link rel="stylesheet" href="/style.css?v=26">
|
||||
<link rel="stylesheet" href="/style.css?v=27">
|
||||
<link rel="stylesheet" href="https://unpkg.com/@chrisoakman/chessboardjs@1.0.0/dist/chessboard-1.0.0.min.css">
|
||||
<link rel="manifest" href="/manifest.json">
|
||||
</head>
|
||||
@ -139,6 +139,6 @@
|
||||
<script src="/chess.min.js"></script>
|
||||
<script src="/gif.js"></script>
|
||||
<script src="/engine.js"></script>
|
||||
<script src="/app.js?v=26"></script>
|
||||
<script src="/app.js?v=27"></script>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
@ -7,7 +7,7 @@
|
||||
*
|
||||
* Bump CACHE on every deploy so clients pick up new assets.
|
||||
*/
|
||||
const CACHE = "chess-pressure-v26";
|
||||
const CACHE = "chess-pressure-v27";
|
||||
|
||||
// Same-origin app shell. Cached by canonical path; the fetch handler matches
|
||||
// with ignoreSearch so cache-busting query strings (?v=NN) still hit.
|
||||
|
||||
Loading…
Reference in New Issue
Block a user