compare: side-by-side three.js animation with linked scrub, hover, and theme

- /compare page renders two ortho-camera panels fed by /api/runs/{stem}/frames.json
- shared controls: play/pause, scrubber, speed (0.5-4x), axes sync (independent/locked)
- linked hover: picks nearest point in one panel, highlights matching point_id in other
- add/remove-jitter nulls handled via per-frame packed positions + setDrawRange
- independent error states per panel; theme-aware colors via themechange event
This commit is contained in:
Michael Pilosov 2026-04-22 14:26:45 -06:00
parent e680867f8b
commit fc6aad5516
4 changed files with 805 additions and 17 deletions

515
app/web/static/compare.js Normal file
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@ -0,0 +1,515 @@
// compare.js — side-by-side animated scatter for two embedding runs.
//
// Reads ?a=<stemA>&b=<stemB> from the URL, fetches /api/runs/<stem>/frames.json
// for each, and renders them into two linked three.js panels with a shared
// play/scrub/speed control strip. Linked hover: cursor on a point in one
// panel highlights the same point_id in the other.
import * as THREE from 'three';
// -------- URL / DOM wiring ------------------------------------------------
const params = new URLSearchParams(window.location.search);
const STEM_A = params.get('a') || '';
const STEM_B = params.get('b') || '';
const layout = document.getElementById('compare-layout');
const panelElA = layout.querySelector('.compare-panel[data-slot="a"]');
const panelElB = layout.querySelector('.compare-panel[data-slot="b"]');
const playBtn = document.getElementById('cc-play');
const scrub = document.getElementById('cc-scrub');
const speedSel = document.getElementById('cc-speed');
const syncSel = document.getElementById('cc-sync');
const timeAEl = document.getElementById('cc-time').querySelector('[data-role="time-a"]');
const timeBEl = document.getElementById('cc-time').querySelector('[data-role="time-b"]');
// -------- small helpers ---------------------------------------------------
// Build a soft-edged circular sprite for THREE.Points. A plain texture with
// radial alpha gives anti-aliased round dots without fragment-shader work.
function makeDiskTexture(size = 64) {
const c = document.createElement('canvas');
c.width = c.height = size;
const g = c.getContext('2d');
const r = size / 2;
const grd = g.createRadialGradient(r, r, 0, r, r, r);
grd.addColorStop(0.0, 'rgba(255,255,255,1)');
grd.addColorStop(0.55, 'rgba(255,255,255,1)');
grd.addColorStop(0.85, 'rgba(255,255,255,0.35)');
grd.addColorStop(1.0, 'rgba(255,255,255,0)');
g.fillStyle = grd;
g.fillRect(0, 0, size, size);
const tex = new THREE.CanvasTexture(c);
tex.needsUpdate = true;
return tex;
}
const DISK_TEX = makeDiskTexture();
function readVar(name, fallback) {
const v = getComputedStyle(document.documentElement).getPropertyValue(name).trim();
return v || fallback;
}
function readPanelBg(el) {
const v = getComputedStyle(el).getPropertyValue('--picker-panel').trim();
return v || readVar('--panel', '#ffffff');
}
// Panel accent colors keyed by slot. Resolved from CSS vars so they flip
// with the theme via 'themechange'.
function panelAccent(slot) {
return slot === 'a' ? readVar('--accent', '#1f4e5f') : readVar('--warm', '#a77a2c');
}
function highlightColor() {
return readVar('--alarm', '#8a3a2a');
}
// -------- Panel factory ---------------------------------------------------
// Returns { setFrame, setBounds, setHighlight, onHover, resize, dispose, state }
function createPanel({ slotId, panelEl, data }) {
const canvasEl = panelEl.querySelector('[data-role="canvas"]');
const statusEl = panelEl.querySelector('[data-role="status"]');
const scene = new THREE.Scene();
scene.background = new THREE.Color(readPanelBg(panelEl));
const camera = new THREE.OrthographicCamera(-1, 1, 1, -1, -10, 10);
const renderer = new THREE.WebGLRenderer({ antialias: true, alpha: false });
renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
canvasEl.appendChild(renderer.domElement);
// Pre-allocate a buffer sized for num_points. Each frame we repack the
// non-null points into the prefix and call setDrawRange(0, count).
const maxN = data.point_ids.length;
const positions = new Float32Array(maxN * 3);
const ids = new Int32Array(maxN); // packed point_id per drawn vertex
const geo = new THREE.BufferGeometry();
geo.setAttribute('position', new THREE.BufferAttribute(positions, 3));
geo.setDrawRange(0, 0);
const mat = new THREE.PointsMaterial({
size: 6.0,
sizeAttenuation: false,
map: DISK_TEX,
transparent: true,
alphaTest: 0.2,
depthWrite: false,
color: new THREE.Color(panelAccent(slotId)),
});
const points = new THREE.Points(geo, mat);
scene.add(points);
// Highlight overlay — a second 1-vertex Points object drawn on top.
const hiPos = new Float32Array(3);
const hiGeo = new THREE.BufferGeometry();
hiGeo.setAttribute('position', new THREE.BufferAttribute(hiPos, 3));
hiGeo.setDrawRange(0, 0);
const hiMat = new THREE.PointsMaterial({
size: 14.0,
sizeAttenuation: false,
map: DISK_TEX,
transparent: true,
alphaTest: 0.05,
depthWrite: false,
color: new THREE.Color(highlightColor()),
opacity: 0.9,
});
const hiPoints = new THREE.Points(hiGeo, hiMat);
// Ensure highlight renders above base points
hiPoints.renderOrder = 1;
scene.add(hiPoints);
// ---- current-frame packed state (kept in closure for hover picking) ----
// packedX/packedY/packedId of length = current draw count.
let packedN = 0;
const packedX = new Float32Array(maxN);
const packedY = new Float32Array(maxN);
const packedId = new Int32Array(maxN);
// Camera frame rectangle (world coords) currently applied.
const camRect = { xmin: -1, xmax: 1, ymin: -1, ymax: 1 };
function applyCamRect(rect) {
const pad = 0.05;
const dx = rect.xmax - rect.xmin || 1;
const dy = rect.ymax - rect.ymin || 1;
const cx = (rect.xmin + rect.xmax) / 2;
const cy = (rect.ymin + rect.ymax) / 2;
const rx = dx * (0.5 + pad);
const ry = dy * (0.5 + pad);
// Fit-to-larger-axis so points never get squashed when the panel aspect
// doesn't match the bounds aspect. We compute the viewport aspect here
// so the ortho frustum covers the data and then some.
const rect2 = canvasEl.getBoundingClientRect();
const vw = Math.max(1, rect2.width);
const vh = Math.max(1, rect2.height);
const aspect = vw / vh;
const dataAspect = (rx * 2) / (ry * 2);
let halfW, halfH;
if (aspect > dataAspect) {
// viewport wider than data: expand X to fit
halfH = ry;
halfW = ry * aspect;
} else {
halfW = rx;
halfH = rx / aspect;
}
camera.left = cx - halfW;
camera.right = cx + halfW;
camera.top = cy + halfH;
camera.bottom = cy - halfH;
camera.updateProjectionMatrix();
camRect.xmin = rect.xmin;
camRect.xmax = rect.xmax;
camRect.ymin = rect.ymin;
camRect.ymax = rect.ymax;
}
function resize() {
const rect = canvasEl.getBoundingClientRect();
const w = Math.max(1, Math.floor(rect.width));
const h = Math.max(1, Math.floor(rect.height));
renderer.setSize(w, h, false);
// Re-apply the current cam rect so the aspect fit recomputes.
applyCamRect(camRect);
}
function setBounds(b) {
applyCamRect({ xmin: b.x[0], xmax: b.x[1], ymin: b.y[0], ymax: b.y[1] });
}
function applyColorsFromTheme() {
mat.color.set(panelAccent(slotId));
hiMat.color.set(highlightColor());
scene.background = new THREE.Color(readPanelBg(panelEl));
}
// Pack frame `f` into the geometry buffer, skipping null x/y.
function setFrame(f) {
const frame = data.frames[f];
if (!frame) return;
const xs = frame.x, ys = frame.y;
const ptIds = data.point_ids;
let j = 0;
for (let i = 0; i < xs.length; i++) {
const x = xs[i], y = ys[i];
if (x === null || y === null || x === undefined || y === undefined
|| Number.isNaN(x) || Number.isNaN(y)) continue;
positions[j * 3 + 0] = x;
positions[j * 3 + 1] = y;
positions[j * 3 + 2] = 0;
packedX[j] = x;
packedY[j] = y;
packedId[j] = ptIds[i];
j++;
}
packedN = j;
geo.attributes.position.needsUpdate = true;
geo.setDrawRange(0, packedN);
// If there was a highlighted id, reapply it so the overlay follows.
applyHighlightForCurrentFrame();
}
// ---- highlight by point_id ---------------------------------------------
let currentHighlightId = -1;
function applyHighlightForCurrentFrame() {
if (currentHighlightId < 0) {
hiGeo.setDrawRange(0, 0);
return;
}
// Linear scan — packedN <= 5000 and this only runs on hover.
for (let i = 0; i < packedN; i++) {
if (packedId[i] === currentHighlightId) {
hiPos[0] = packedX[i];
hiPos[1] = packedY[i];
hiPos[2] = 0.01;
hiGeo.attributes.position.needsUpdate = true;
hiGeo.setDrawRange(0, 1);
return;
}
}
// Not present this frame.
hiGeo.setDrawRange(0, 0);
}
function setHighlight(pointId) {
currentHighlightId = (pointId === null || pointId === undefined) ? -1 : pointId;
applyHighlightForCurrentFrame();
}
// Convert clientX/Y to world coords (ortho, no rotation).
function clientToWorld(clientX, clientY) {
const rect = canvasEl.getBoundingClientRect();
const u = (clientX - rect.left) / Math.max(1, rect.width);
const v = (clientY - rect.top) / Math.max(1, rect.height);
const wx = camera.left + u * (camera.right - camera.left);
const wy = camera.top - v * (camera.top - camera.bottom);
return { wx, wy };
}
// Nearest-point pick with a screen-space radius cap. Returns point_id or -1.
function pickAt(clientX, clientY) {
if (packedN === 0) return -1;
const { wx, wy } = clientToWorld(clientX, clientY);
// Screen-pixel radius -> world radius
const rect = canvasEl.getBoundingClientRect();
const worldPerPx = (camera.right - camera.left) / Math.max(1, rect.width);
const pickPx = 14;
const maxR = pickPx * worldPerPx;
const maxR2 = maxR * maxR;
let bestI = -1;
let bestD2 = Infinity;
for (let i = 0; i < packedN; i++) {
const dx = packedX[i] - wx;
const dy = packedY[i] - wy;
const d2 = dx * dx + dy * dy;
if (d2 < bestD2 && d2 < maxR2) {
bestD2 = d2;
bestI = i;
}
}
return bestI < 0 ? -1 : packedId[bestI];
}
function render() {
renderer.render(scene, camera);
}
function dispose() {
geo.dispose();
hiGeo.dispose();
mat.dispose();
hiMat.dispose();
renderer.dispose();
if (renderer.domElement.parentNode) {
renderer.domElement.parentNode.removeChild(renderer.domElement);
}
}
// Hide the status overlay once we have data.
statusEl.style.display = 'none';
return {
slotId,
canvasEl,
panelEl,
data,
setFrame,
setBounds,
setHighlight,
resize,
render,
pickAt,
applyColorsFromTheme,
dispose,
get packedN() { return packedN; },
get camRect() { return camRect; },
applyCamRect,
};
}
// -------- error rendering -------------------------------------------------
function renderError(panelEl, stem, msg) {
const statusEl = panelEl.querySelector('[data-role="status"]');
statusEl.style.display = '';
statusEl.classList.add('is-error');
statusEl.textContent = `could not load ${stem}: ${msg}`;
// Keep header readable
panelEl.querySelector('[data-role="embedder"]').textContent = '—';
panelEl.querySelector('[data-role="generator"]').textContent = '—';
panelEl.querySelector('[data-role="params"]').textContent = '(error)';
}
function renderHeader(panelEl, data) {
const m = data.meta || {};
panelEl.querySelector('[data-role="embedder"]').textContent = m.embedder || '—';
panelEl.querySelector('[data-role="generator"]').textContent = m.generator || '—';
const terse = `N${m.num_points ?? '?'} / T${m.num_timesteps ?? '?'} / J${m.jitter_scale ?? '?'} / s${m.seed ?? '?'}`;
panelEl.querySelector('[data-role="params"]').textContent = terse;
}
// -------- main ------------------------------------------------------------
async function fetchFrames(stem) {
const res = await fetch(`/api/runs/${encodeURIComponent(stem)}/frames.json`);
if (!res.ok) {
throw new Error(`${res.status} ${res.statusText}`);
}
return res.json();
}
async function main() {
if (!STEM_A || !STEM_B) {
renderError(panelElA, STEM_A || '(missing)', 'no stem in ?a=');
renderError(panelElB, STEM_B || '(missing)', 'no stem in ?b=');
return;
}
// Fetch in parallel; each panel's failure is independent.
const [resA, resB] = await Promise.allSettled([
fetchFrames(STEM_A),
fetchFrames(STEM_B),
]);
const panels = { a: null, b: null };
if (resA.status === 'fulfilled') {
renderHeader(panelElA, resA.value);
panels.a = createPanel({ slotId: 'a', panelEl: panelElA, data: resA.value });
} else {
renderError(panelElA, STEM_A, resA.reason?.message || String(resA.reason));
}
if (resB.status === 'fulfilled') {
renderHeader(panelElB, resB.value);
panels.b = createPanel({ slotId: 'b', panelEl: panelElB, data: resB.value });
} else {
renderError(panelElB, STEM_B, resB.reason?.message || String(resB.reason));
}
// Nothing loaded — no animation loop to start.
if (!panels.a && !panels.b) return;
// Initial bounds + first frame for each panel.
for (const p of Object.values(panels)) {
if (!p) continue;
p.setBounds(p.data.bounds);
p.resize();
p.setFrame(0);
}
// ---- time mapping -----------------------------------------------------
// Scrubber is 0..1000. Each panel picks round(u * (T-1)) as its frame idx.
const SCRUB_MAX = 1000;
function framesOf(p) { return p ? p.data.frames.length : 0; }
function timeLabelFor(p, u) {
if (!p) return '—';
const T = framesOf(p);
if (T <= 0) return '—';
const idx = Math.max(0, Math.min(T - 1, Math.round(u * (T - 1))));
return p.data.times?.[idx] ?? String(idx);
}
function applyU(u) {
u = Math.max(0, Math.min(1, u));
for (const p of Object.values(panels)) {
if (!p) continue;
const T = framesOf(p);
if (T <= 0) continue;
const idx = Math.max(0, Math.min(T - 1, Math.round(u * (T - 1))));
p.setFrame(idx);
}
timeAEl.textContent = timeLabelFor(panels.a, u);
timeBEl.textContent = timeLabelFor(panels.b, u);
}
// ---- axes sync mode ---------------------------------------------------
function applySync() {
const mode = syncSel.value;
if (mode === 'locked' && panels.a && panels.b) {
const ba = panels.a.data.bounds, bb = panels.b.data.bounds;
const union = {
x: [Math.min(ba.x[0], bb.x[0]), Math.max(ba.x[1], bb.x[1])],
y: [Math.min(ba.y[0], bb.y[0]), Math.max(ba.y[1], bb.y[1])],
};
panels.a.setBounds(union);
panels.b.setBounds(union);
} else {
if (panels.a) panels.a.setBounds(panels.a.data.bounds);
if (panels.b) panels.b.setBounds(panels.b.data.bounds);
}
}
syncSel.addEventListener('change', applySync);
applySync();
// ---- play loop --------------------------------------------------------
// Base step: 400ms per frame at 1x, divided by speed. The loop advances
// the scrub by (1 / maxT) per step so both panels traverse their whole
// timeline in the same wall-clock duration when T differs.
let playing = false;
let lastTs = 0;
function maxT() {
const ta = framesOf(panels.a);
const tb = framesOf(panels.b);
return Math.max(ta, tb, 2);
}
function baseMsPerFrame() { return 400 / parseFloat(speedSel.value || '1'); }
function tick(ts) {
requestAnimationFrame(tick);
for (const p of Object.values(panels)) p?.render();
if (!playing) { lastTs = ts; return; }
if (!lastTs) lastTs = ts;
const dt = ts - lastTs;
const perFrame = baseMsPerFrame();
const T = maxT();
const du = dt / (perFrame * (T - 1));
if (du > 0) {
let u = parseFloat(scrub.value) / SCRUB_MAX + du;
if (u >= 1) u -= Math.floor(u); // wrap 0..1
scrub.value = String(Math.round(u * SCRUB_MAX));
applyU(u);
lastTs = ts;
}
}
requestAnimationFrame(tick);
function setPlaying(v) {
playing = v;
lastTs = 0;
playBtn.textContent = playing ? '▮▮' : '▶';
playBtn.setAttribute('aria-label', playing ? 'pause' : 'play');
}
playBtn.addEventListener('click', () => setPlaying(!playing));
scrub.addEventListener('input', () => {
applyU(parseFloat(scrub.value) / SCRUB_MAX);
});
speedSel.addEventListener('change', () => { lastTs = 0; });
// ---- linked hover -----------------------------------------------------
function wireHover(pA, pB) {
if (!pA) return;
const el = pA.canvasEl;
el.addEventListener('mousemove', (ev) => {
const id = pA.pickAt(ev.clientX, ev.clientY);
pA.setHighlight(id >= 0 ? id : null);
if (pB) pB.setHighlight(id >= 0 ? id : null);
});
el.addEventListener('mouseleave', () => {
pA.setHighlight(null);
if (pB) pB.setHighlight(null);
});
}
wireHover(panels.a, panels.b);
wireHover(panels.b, panels.a);
// ---- resize + theme ---------------------------------------------------
const ro = new ResizeObserver(() => {
for (const p of Object.values(panels)) p?.resize();
});
if (panels.a) ro.observe(panels.a.canvasEl);
if (panels.b) ro.observe(panels.b.canvasEl);
document.addEventListener('themechange', () => {
for (const p of Object.values(panels)) p?.applyColorsFromTheme();
});
// Initialise the label + scrub at 0.
applyU(0);
}
main().catch((err) => {
console.error(err);
renderError(panelElA, STEM_A, 'init failed: ' + err.message);
renderError(panelElB, STEM_B, 'init failed: ' + err.message);
});

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@ -1451,3 +1451,215 @@ button.submit:disabled { background: var(--faint); border-color: var(--faint); c
.legend .legend-row { grid-template-columns: 10px 1fr; } .legend .legend-row { grid-template-columns: 10px 1fr; }
.legend .fn { display: none; } .legend .fn { display: none; }
} }
/* ---------- compare page ------------------------------------------------ */
.compare-layout {
--panel-h: 62vh;
padding: 1.2rem 1.6rem 1.6rem;
display: flex;
flex-direction: column;
gap: 1rem;
}
.compare-grid {
display: grid;
grid-template-columns: 1fr 1fr;
gap: 1rem;
}
.compare-panel {
display: flex;
flex-direction: column;
border: 1px solid var(--rule);
background: var(--panel);
border-radius: 2px;
min-width: 0;
min-height: 0;
overflow: hidden;
}
.compare-panel-head {
display: flex;
align-items: baseline;
gap: 0.55rem;
padding: 0.55rem 0.85rem;
border-bottom: 1px solid var(--rule);
font-family: var(--mono);
font-size: 0.78rem;
color: var(--mute);
flex-wrap: wrap;
}
.compare-panel-head .panel-tag {
display: inline-block;
min-width: 1.2em;
padding: 0 0.35rem;
border-radius: 2px;
background: var(--accent-tint);
color: var(--accent);
font-weight: 600;
text-align: center;
font-size: 0.72rem;
letter-spacing: 0.04em;
}
.compare-panel[data-slot="b"] .compare-panel-head .panel-tag {
color: var(--warm);
background: color-mix(in srgb, var(--warm) 14%, transparent);
}
.compare-panel-head .panel-embedder {
color: var(--ink);
font-weight: 600;
}
.compare-panel-head .panel-generator {
color: var(--ink);
}
.compare-panel-head .panel-sep {
color: var(--faint);
}
.compare-panel-head .panel-params {
color: var(--mute);
font-size: 0.74rem;
}
.compare-panel-head .panel-stem {
margin-left: auto;
color: var(--faint);
font-size: 0.72rem;
border-bottom: 1px solid transparent;
max-width: 100%;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
.compare-panel-head .panel-stem:hover {
color: var(--mute);
border-bottom-color: var(--faint);
}
.compare-canvas {
position: relative;
flex: 1 1 auto;
min-height: 0;
background: var(--picker-panel, var(--panel));
height: var(--panel-h);
}
.compare-canvas canvas {
display: block;
width: 100% !important;
height: 100% !important;
}
.compare-status {
position: absolute;
inset: 0;
display: flex;
align-items: center;
justify-content: center;
padding: 1rem;
text-align: center;
color: var(--mute);
font-family: var(--mono);
font-size: 0.82rem;
pointer-events: none;
}
.compare-status.is-error {
color: var(--alarm);
}
.compare-controls {
display: flex;
align-items: center;
gap: 0.9rem;
padding: 0.7rem 0.9rem;
border: 1px solid var(--rule);
border-radius: 2px;
background: var(--panel);
font-family: var(--mono);
font-size: 0.8rem;
color: var(--mute);
flex-wrap: wrap;
}
.compare-controls .cc-play {
appearance: none;
border: 1px solid var(--rule-2);
background: var(--panel);
color: var(--ink);
width: 2.1rem;
height: 2.1rem;
border-radius: 2px;
cursor: pointer;
font-size: 0.9rem;
line-height: 1;
display: inline-flex;
align-items: center;
justify-content: center;
transition: background 120ms ease, border-color 120ms ease;
}
.compare-controls .cc-play:hover {
background: var(--accent-tint);
border-color: var(--accent);
color: var(--accent);
}
.compare-controls .cc-scrub {
flex: 1 1 auto;
min-width: 10rem;
accent-color: var(--accent);
}
.compare-controls .cc-time {
display: inline-flex;
gap: 0.35rem;
white-space: nowrap;
color: var(--ink);
font-variant-numeric: tabular-nums;
}
.compare-controls .cc-time-sep { color: var(--faint); }
.compare-controls .cc-time-a { color: var(--accent); }
.compare-controls .cc-time-b { color: var(--warm); }
.compare-controls .cc-speed-wrap,
.compare-controls .cc-sync-wrap {
display: inline-flex;
align-items: center;
gap: 0.35rem;
}
.compare-controls .cc-lbl {
color: var(--faint);
text-transform: lowercase;
font-size: 0.74rem;
}
.compare-controls select {
appearance: none;
-webkit-appearance: none;
border: 1px solid var(--rule-2);
background: var(--panel);
color: var(--ink);
font-family: var(--mono);
font-size: 0.78rem;
padding: 0.25rem 1.4rem 0.25rem 0.5rem;
border-radius: 2px;
cursor: pointer;
background-image: linear-gradient(45deg, transparent 50%, var(--mute) 50%),
linear-gradient(-45deg, transparent 50%, var(--mute) 50%);
background-position: calc(100% - 12px) 50%, calc(100% - 7px) 50%;
background-size: 5px 5px, 5px 5px;
background-repeat: no-repeat;
}
.compare-controls select:focus {
outline: none;
border-color: var(--accent);
}
@media (max-width: 900px) {
.compare-layout { --panel-h: 45vh; padding: 1rem 0.9rem 1.2rem; }
.compare-grid { grid-template-columns: 1fr; }
}

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@ -4,7 +4,16 @@
<meta charset="utf-8" /> <meta charset="utf-8" />
<meta name="viewport" content="width=device-width,initial-scale=1" /> <meta name="viewport" content="width=device-width,initial-scale=1" />
<title>embedding notebook &middot; compare</title> <title>embedding notebook &middot; compare</title>
<link rel="stylesheet" href="/static/style.css?v=20" /> <link rel="stylesheet" href="/static/style.css?v=21" />
<script type="importmap">
{
"imports": {
"three": "https://unpkg.com/three@0.160.0/build/three.module.js",
"three/addons/": "https://unpkg.com/three@0.160.0/examples/jsm/"
}
}
</script>
<link rel="icon" href="data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 16 16'%3E%3Ccircle cx='8' cy='8' r='3' fill='%231f4e5f'/%3E%3C/svg%3E" />
<script> <script>
(function(){try{ (function(){try{
var t=localStorage.getItem('theme'); var t=localStorage.getItem('theme');
@ -25,23 +34,75 @@
</div> </div>
</header> </header>
<section style="padding: 2rem 1.2rem; max-width: 72ch; margin: 0 auto; font-family: var(--serif);"> <section class="compare-layout" id="compare-layout"
<p style="color: var(--mute);"> data-stem-a="{{ stem_a }}" data-stem-b="{{ stem_b }}">
Comparison page &mdash; scaffolding. Two runs selected:
</p> <div class="compare-grid">
<ul style="font-family: var(--mono); font-size: 0.85rem;"> <article class="compare-panel" data-slot="a">
<li><strong>A</strong> &middot; {{ stem_a }} &middot; <header class="compare-panel-head">
<a href="/api/runs/{{ stem_a }}/frames.json" target="_blank">frames.json</a> &middot; <span class="panel-tag" data-role="label">A</span>
<a href="/figs/{{ stem_a }}.html" target="_blank">original plotly</a></li> <span class="panel-embedder" data-role="embedder">&hellip;</span>
<li><strong>B</strong> &middot; {{ stem_b }} &middot; <span class="panel-sep">&middot;</span>
<a href="/api/runs/{{ stem_b }}/frames.json" target="_blank">frames.json</a> &middot; <span class="panel-generator" data-role="generator">&hellip;</span>
<a href="/figs/{{ stem_b }}.html" target="_blank">original plotly</a></li> <span class="panel-params" data-role="params">loading&hellip;</span>
</ul> <a class="panel-stem" data-role="stem-link"
<p style="color: var(--faint); font-size: 0.85rem; font-style: italic;"> href="/api/runs/{{ stem_a }}/frames.json" target="_blank">{{ stem_a }}</a>
Three.js side-by-side animation UI will render here (next phase). </header>
</p> <div class="compare-canvas" data-role="canvas">
<div class="compare-status" data-role="status">loading&hellip;</div>
</div>
</article>
<article class="compare-panel" data-slot="b">
<header class="compare-panel-head">
<span class="panel-tag" data-role="label">B</span>
<span class="panel-embedder" data-role="embedder">&hellip;</span>
<span class="panel-sep">&middot;</span>
<span class="panel-generator" data-role="generator">&hellip;</span>
<span class="panel-params" data-role="params">loading&hellip;</span>
<a class="panel-stem" data-role="stem-link"
href="/api/runs/{{ stem_b }}/frames.json" target="_blank">{{ stem_b }}</a>
</header>
<div class="compare-canvas" data-role="canvas">
<div class="compare-status" data-role="status">loading&hellip;</div>
</div>
</article>
</div>
<div class="compare-controls" id="compare-controls">
<button type="button" class="cc-play" id="cc-play" aria-label="play / pause">&#9654;</button>
<input class="cc-scrub" id="cc-scrub" type="range"
min="0" max="1000" step="1" value="0" aria-label="time scrubber" />
<div class="cc-time" id="cc-time">
<span class="cc-time-a" data-role="time-a">&mdash;</span>
<span class="cc-time-sep">/</span>
<span class="cc-time-b" data-role="time-b">&mdash;</span>
</div>
<label class="cc-speed-wrap">
<span class="cc-lbl">speed</span>
<select class="cc-speed" id="cc-speed">
<option value="0.5">0.5&times;</option>
<option value="1" selected>1&times;</option>
<option value="2">2&times;</option>
<option value="4">4&times;</option>
</select>
</label>
<label class="cc-sync-wrap">
<span class="cc-lbl">axes</span>
<select class="cc-sync" id="cc-sync">
<option value="independent" selected>independent</option>
<option value="locked">locked</option>
</select>
</label>
</div>
</section> </section>
<script src="/static/theme.js?v=11"></script> <script src="/static/theme.js?v=11"></script>
<script type="module" src="/static/compare.js?v=1"></script>
</body> </body>
</html> </html>

View File

@ -4,7 +4,7 @@
<meta charset="utf-8" /> <meta charset="utf-8" />
<meta name="viewport" content="width=device-width,initial-scale=1" /> <meta name="viewport" content="width=device-width,initial-scale=1" />
<title>embedding notebook</title> <title>embedding notebook</title>
<link rel="stylesheet" href="/static/style.css?v=20" /> <link rel="stylesheet" href="/static/style.css?v=21" />
<script src="https://unpkg.com/htmx.org@2.0.4"></script> <script src="https://unpkg.com/htmx.org@2.0.4"></script>
<script type="importmap"> <script type="importmap">
{ {