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@ -17,6 +17,42 @@ from utils import PURE_RGB |
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# return smoothness_loss |
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# return smoothness_loss |
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def simple_preservation_loss(inputs, outputs, target_inputs=None, target_outputs=None): |
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# Distance Preservation Component (or scaled euclidean if given targets) |
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# Encourages the model to keep relative distances from the RGB space in the transformed space |
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if target_inputs is None: |
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target_inputs = inputs |
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else: |
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assert target_outputs is not None |
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if target_outputs is None: |
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target_outputs = outputs |
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# Calculate RGB Norm |
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max_rgb_distance = torch.sqrt(torch.tensor(2 + 1)) # scale to [0, 1] |
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# max_rgb_distance = 1 |
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rgb_norm = ( |
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torch.triu(torch.norm(inputs[:, None, :] - target_inputs[None, :, :], dim=-1)) |
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/ max_rgb_distance |
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) |
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# connect (0, 0, 0) and (1, 1, 1): max_rgb_distance in the RGB space |
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# rgb_norm = rgb_norm % 1 # i think this is why yellow and blue end up adjacent. |
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# yes it connects black and white, but also complimentary colors to primary |
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# print(rgb_norm) |
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# Calculate 1D Space Norm (modulo 1 to account for circularity) |
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transformed_norm_a = torch.triu( |
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torch.norm((outputs[:, None] - target_outputs[None, :]) % 1, dim=-1) |
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) |
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transformed_norm_b = torch.triu( |
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torch.norm((1 + outputs[:, None] - target_outputs[None, :]) % 1, dim=-1) |
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) |
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transformed_norm = torch.minimum(transformed_norm_a, transformed_norm_b) |
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diff = torch.pow(rgb_norm - transformed_norm, 2) |
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return torch.mean(diff) |
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def preservation_loss(inputs, outputs, target_inputs=None, target_outputs=None): |
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def preservation_loss(inputs, outputs, target_inputs=None, target_outputs=None): |
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# Distance Preservation Component (or scaled euclidean if given targets) |
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# Distance Preservation Component (or scaled euclidean if given targets) |
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# Encourages the model to keep relative distances from the RGB space in the transformed space |
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# Encourages the model to keep relative distances from the RGB space in the transformed space |
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